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Blender Portable 2.59 Rev. 2

An intuitive 3D graphics creation application. Blender Portable is the an intuitive software for 3D modeling, animation, rendering, post-production, interactive creation and playback packaged as a portable app, so you can do your rendering on the go. You will have the possibility to use Blender for modeling, shading, animation, rendering or designing interactive 3D models. Interface: · Revolutionary non-overlapping and non-blocking UI delivers unsurpassed workflow · Flexible and fully configurable window layout with as many screen setups as you prefer · Undo support on all levels · Anti-aliased fonts with international translation support · Any window space can be easily switched to any window type (curve editor, NLA, 3D view etc) · Built-in text editor for annotations and editing Python scripts · Graphical user interface for Python scripts · Custom themes · Consistent interface across all platforms Modeling: · A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType) · Very fast Catmull-Clark subdivision surfaces with optimal iso-lines display and sharpness editing · Full multiresolution sculpting capabilities with 2D bitmap/3D procedural brushes (Paint, Smooth, Pinch, Inflate, Grab) supporting symmetry · Modifier stack deformers such as Lattice, Curve, Armature or Displace · Mirror modifier with middle vertices clipping and automatic deletion of inner faces · Non destructive real time Boolean and Array modifiers · Mesh modeling based on vertex, edge and/or face selection · Smooth soft selection editing tools for organic modeling · Python scripting access for custom tools Rigging: · Fast skeleton creation mode · Interactive 3D paint for vertex weighting · Fast envelope based skinning · Automatic Skinning that really works (heat equilibrium based) · Mirror editing (bone creation and weight painting) · Double Quaternions reduce shrinking and other bone deformation errors · Volume deformer uses a mesh cage to deform complex meshes with great results · Bone layers and colored groups for better rig organization · B-spline interpolated bones; forget about elbow twists · Constraint stack for IK solver setup and other constraints · PyConstraints; if you need something not yet implemented code it in python with real time feed back, no compiling needed Animation: · Armature (skeleton) deformation with forward/inverse kinematics with pole target support · Auto IK allows posing FK chains easily · Non-linear animation editor for mixing individual actions created in Action editor · Automated walkcycles along paths · Animated constraint system · Vertex key framing for morphing, with controlling sliders · Edit and create new blendshapes from existing targets · Character animation pose editor · ‘Ipo’ system integrates both motion curve and traditional key-frame editing · Audio playback, mixing and editing support for sound synchronisation · Timeline offers fast acces to many playback functions, autokey, help markers · Python scripting access for custom and procedural animation effects Rendering: · Very fast inbuilt raytracer · Oversampling, motion blur, post-production effects, fields, non-square pixels · Tile-based and fully threaded · Render layers and passes · Render baking to UV maps and object to object baking (full render, ambient occlusion, normals, textures) · Render engine tightly integrated with the node compositor · Halo, lens flares and fog effects · Vector motion-blur post-process effect (using node compositor) · Realistic defocus (DOF) post-process effect (using node compositor) · Edge rendering for toon shading · Interactive preview rendering panel in any 3d view · Ambient Occlusion · Radiosity solver · Export scripts available for external renderers such as Renderman, Povray, Virtualight, Lux, Indigo and V-Ray – See Resources for a full list.

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